MATEUS FERREIRA

REAL-TIME VFX ARTIST

This is a small compilation of some of the effect I've created recently.


This is a test specifically made with the crate golem character in mind as a personal challenge.


ABOUT ME

Hello there! My name is Mateus Ferreira, and I started my career as a gameplay programmer for console games. Over the last seven years, I've worked closely with companies such as Sony, Microsoft, and Nintendo.Nowadays, I enjoy drinking a cold cup of cashew juice while solving problems, optimizing assets, and learning new technologies for an unannounced project at DPS Games (Wargaming).How cool is that?

MATEUS FERREIRA

Guildford, United Kingdom
[email protected]
+55 (12) 99795-9209


SOFTWARE PROFICIENCY

These are the pieces of software I use on a daily basis to create my effects from start to finish. I'm already accustomed to crafting all my textures, meshes, and even fluid simulations, enabling me to contribute to a team's library if necessary. However, I'm also comfortable using assets created by other professionals.


PERSONAL PROJECTS

These are the games I created by myself to explore and better understand various aspects of the game development process, such as programming, art, audio, and design, among others. Some of these projects began as hobbies but were eventually transformed into commercial products, published on all major platforms.


FREE RESOURCES

These are some of the assets I've created and compiled into free resources, easily accessible and available for use in both free and commercial projects of all kinds. Use them as you see fit!

[email protected] | +55 (12) 99795-9209

© Mateus Ferreira. All rights reserved.